Post by ♦King Aran♠ on May 24, 2008 20:41:24 GMT -5
Cannon - Projectile - 40 damage
Null Element; this chip fires a slow moving shot at the enemy. Dodgable by smaller and agile navis most of the time.
High Cannon - Projectile - 80 Damage
Null Element; this chip fires a fast moving shot at the enemy. Harder to dodge than a normal Cannon.
Mega Cannon - Projectile - 120 Damage
Null Element; this chip fires an extremely fast moving shot at the enemy. Nearly impossible to dodge; extremely powerful.
Airshot - Projectile - 20 Damage
Wind Element; this chip fires a weak blast of fast moving air at the opponent. Pushes obstacles in the direction of the shot.
Vulcan1 - Projectile - 10 Damage
Null Element; this chip fires off three shots each for 10 damage. This attack moves very fast.
Vulcan2 - Projectile - 10 Damage
Null Element; this chip fires off five shots each for 10 damage. This attack moves very fast.
Vulcan3 - Projectile - 10 Damage
Null Element; this chip fires off seven shots each for 10 damage. This attack moves very fast.
Shotgun - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a long barrel. It fires a shot that can hit an obstacle and hit behind it; extremely accuracte.
V-Gun - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a long barrel that splits into three smaller ones at the end. When fired, the two shots will hit diaganolly behind where the first one hit; extremely accurate.
Sidegun - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a long barrel. When fired, if it hits the target, the bullet blasts open and two more go right and left of the target; extremely accurate.
Crossgun - Projectile - 30 Damage
Null Element; this chip turn's your navi's arm into a "X" shaped flat barrel. It fires a shot out the center, and one out each end. These hit in an X-Shaped patter; extremely accuracte.
Pulsar 1- Projectile - 70 Damage
Null Elem; This chip shoots sound out of your navi's arm. It moves very fast, and if it hits an obstacle, it spreads around.
Pulsar 2- Projectile - 100 Damage
Null Elem; This chip shoots sound out of your navi's arm. It moves very fast, and if it hits an obstacle, it spreads around.
Pulsar 3- Projectile - 140 Damage
Null Elem; This chip shoots sound out of your navi's arm. It moves very fast, and if it hits an obstacle, it spreads around.
GunSol1 - Projectile - 30 Damage
Light Elem; This chip gives your navi the GunDelSol, and sends out a ray of light a few spaces ahead. As long as you continue to hold the chip and your enemy stays in range, they still take damage.
GunSol2 - Projectile - 40 Damage
Light Elem; This chip gives your navi the GunDelSol, and sends out a ray of light a few spaces ahead. As long as you continue to hold the chip and your enemy stays in range, they still take damage.
GunSol3 - Projectile - 50 Damage
Light Elem; This chip gives your navi the GunDelSol, and sends out a ray of light a few spaces ahead. As long as you continue to hold the chip and your enemy stays in range, they still take damage.
Spreader1 - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a large square gun with nine barrels. It fires off 1 shot, and if it hits the other eight are fired off as well. This all happens in a split second; extremely accuracte.
Spreader2 - Projectile - 50 Damage
Null Element; this chip turns your navi's arm into a large square gun with nine barrels. It fires off 1 shot, and if it hits the other eight are fired off as well. This all happens in a split second; extremely accuracte.
Spreader3 - Projectile - 70 Damage
Null Element; this chip turns your navi's arm into a large square gun with nine barrels. It fires off 1 shot, and if it hits the other eight are fired off as well. This all happens in a split second; extremely accuracte.
Heatshot - Projectile - 40 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it can hit behind that as well.
Heat-V - Projectile - 60 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it can hit diaganally behind it both ways, also.
Heatside - Projectile - 80 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it can hit to both sides of it as well.
Heat-X - Projectile - 100 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it explodes into all the corners from the enemy.
Bubbler - Projectile - 40 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it hits something, it can hit behind that as well.
Bubble-V - Projectile - 60 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it can hit diaganally behind it both ways, also.
Bubble Side - Projectile - 80 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it hits something, it can hit to both sides of it as well.
Bubble-X - Projectile - 100 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it hits something, in explodes in all corners of the target.
Trident - Projectile/Blade - 20 Damage
Aqua Element; your navi's arm turns into a bow and fires off three arrows. If your opponent is on Ocean or Ice panels, they are frozen.
Trident2 - Projectile/Blade - 25 Damage
Aqua Element; your navi's arm turns into a bow and fires off four arrows. If your opponent is on Ocean or Ice panels, they are frozen.
Trident3 - Projectile/Blade - 30 Damage
Aqua Element; your navi's arm turns into a bow and fires off five arrows. If your opponent is on Ocean or Ice panels, they are frozen.
SideBamboo1- Blade - 70 Damage
Wood Elem; A Kilby appears beside the opponent and quickly stabs with its rod.
SideBamboo2- Blade - 110 Damage
Wood Elem; A Kilby appears beside the opponent and quickly stabs with its rod.
SideBamboo3- Blade - 150 Damage
Wood Elem; A Kilby appears beside the opponent and quickly stabs with its rod.
Minibomb - Projectile - 50 Damage
Null Element; this chip places a small blue bomb in your navi's arm. The navi can throw it, but it moves very slow.
Lil' Bomb - Projectile - 50 Damage
Null Element; this chip places a small silver bomb in your navi's arm. The navi can throw it, and it is fast. Explodes to two sides of where it hits first.
CrossBomb - Projectile - 70 Damage
Null Element; this chip places a medium-sized blue bomb in your navi's arm. The navi can throw it, and it moves very fast. Explodes to the four diaganol sides as well as the initial hit point.
BigBomb - Projectile - 90 Damage
Null Element; this chip places a large red bomb in your navi's arm. The navi can throw it, but it moves semi-slow because of the weight. Larger navis will be able to throw it faster than smaller ones.
Sword - Blade - 80 Damage
Sword Element; this chip turns your navi's arm into a normal cybersword. It slashes straight ahead about two feet ahead; pretty fast and very accurate.
Widesword - Blade - 80 Damage
Sword Element; this chip turns your navi's arm into a wide-tipped cybersword. It slashes ahead two feet. with a horizontal range of 10 feet; pretty fast and very accuracte.
Longsword - Blade - 80 Damage
Sword Element; this chip turns your navi's arm into a long sword that can reach about six feet ahead; very fast and accurate, but small attack area.
Firesword - Blade - 150 Damage
Fire Element; this chip turns your navi's arm into a flaming Widesword. It has the same range as Widesword.
Aquasword - Blade - 150 Damage
Aqua Element; this chip turns your navi's arm into a water-empowered Widesword. It has the same range as Widesword.
Elecsword - Blade - 130 Damage
Elec Element; this chip turns your navi's arm into a Widesword made of electricity. It has the same range as Widesword.
Bamboo Sword - Blade - 140 Damage
Wood Element; this chip turns your navi's arm into a Widesword made of bamboo. It has the same range as Widesword.
Fireblade - Blade - 90 Damage
Fire Element; this chip turns your navi's arm into a flaming Longsword. It has the same range as Lonsword.
Aquablade - Blade - 90 Damage
Aqua Element; this chip turns your navi's arm into a water-empowered Longsword. It has the same range as Longsword.
Elecblade - Blade - 90 Damage
Elec Element; this chip turns your navi's arm into a Longsword made of electricity. It has the same range as Longsword.
Slasher - Blade - 200 Damage
Sword Element; If a navi or virus is close to you, they are automatically hit with this chip. It is too fast to see. You can continue holding the chip for continued use.
Air Sword - Blade - 100 Damage
Wind Element; this chip turns your navi's arm into a sword that can blow enemies and obstacles away from you. Has the same range as Widesword.
Break Sword - Blade - 100 Damage
Breaking Element; this chip turns your navi's arm into a sword that can pierce through guards, barriers, and auras. It also destroys them in the process. It has the same range as Widesword.
Healing Sword - Blade - 100 Damage
Healing Element; this chip turns your navi's arm into a sword that heals 50 HP when used. It has the same range as Widesword.
Null Sword - Blade - 100 Damage
Null Element; this chip turns your navi's arm into a sword that has no effect. It has the same range as Widesword.
Target Sword - Blade - 100 Damage
Cursor Element; this chip turns your navi's arm into a sword that hits an enemy no matter where he / she is.
Ground Sword - Blade - 100 Damage
Ground Element; this chip turns your navi's arm into a sword that hits the opponent through the ground. Can only be stopped by a chip such as Crackout or Panelshot.
Step Sword - Blade - 130 Damage
Sword Element; this chip turns your navi's arm into a Widesword. You then step forward very quickly and around any enemies/obstacles and slash the enemy, instantly returning to your spot.
Shockwave - Projectile - 60 Damage
Ground Element; this chip places a small pickaxe in your navi's arm. The navi then hits the ground to fire a slow shockwave.
Sonicwave - Projectile - 80 Damage
Ground Element; thie chip places a normal pickaxe in your navi's arm. The navi hits the ground to fire a fast shockwave.
Dynawave - Projectile - 100 Damage
Ground Element; this chip places a large pickaxe in your navi's arm. The navi hits the ground to fire an extremely fast shockwave.
Bigwave - Projectile - 130 Damage
Ground Element; this chip places a large sharp pickaxe in your navi's arm. The navi hits the ground to fire an extremely fast shockwave that cracks the ground it passes over.
Guts Punch - Melee - 60 Damage
Breaking Element; this chip turns your navi's hand into a large fist. You can punch with it at the opponent; pushes obstacles.
Guts Rocket - Melee / Projectile - 80 Damage
Breaking Element; this chip turns your navi's hand into a large fist. If you punch with it, it sends the fist moving at the opponent slowly; pushes obstacles.
Guts Impact - Melee - 100 Damage
Breaking Element; this chip turns your navi's hand into a larger fist. You can punch with it at the opponent; pushes obstacles.
Ice Punch - Melee - 90 Damage
Aqua Element; this chip turns your navi's hand into a large blue fist made of ice. You can punch with it and it pushes obstacles.
Bronze Fist - Melee - 80 Damage
Breaking Element; this chip turns your navi's hand into a large fist made of Bronze. You can punch with it and it pushes obstacles.
Silver Fist - Melee - 100 Damage
Breaking Element; this chip turns your navi's hand into a large fist made of Silver. You can punch with it and it pushes obstacles.
Gold Fist - Melee - 120 Damage
Breaking Element; this chip turns your navi's hand into a large fist made of Gold. You can punch with it and it pushes obstacles.
Hammer1 - Melee - 60 Damage
Break Element; Your navi raises a large hammer and smashes the enemy ahead. Not very accurate.
Hammer2 - Melee - 100 Damage
Break Element; Your navi raises a large hammer and smashes the enemy ahead. Not very accurate.
Hammer3 - Melee - 150 Damage
Break Element; Your navi raises a large hammer and smashes the enemy ahead. Not very accurate.
Dash Attack - Melee - 90 Damage
Wind Element; this chip lowers a Fishy virus with a handle strapped to it. You grab the handle, and go flying at the opponent. This attack moves pretty slow, and is stopped by obstacles.
Burner - Melee - 130 Damage
Fire Element; this chip sets your body on fire. You can burn your opponent for damage.
Condor - Melee - 180 Damage
Piercing Element; this chip lowers a yellow Fishy down with a strap and metal tip on it. It goes flying forward very fast at the opponent and pierces and destroys all obstacles and guards.
Null Element; this chip fires a slow moving shot at the enemy. Dodgable by smaller and agile navis most of the time.
High Cannon - Projectile - 80 Damage
Null Element; this chip fires a fast moving shot at the enemy. Harder to dodge than a normal Cannon.
Mega Cannon - Projectile - 120 Damage
Null Element; this chip fires an extremely fast moving shot at the enemy. Nearly impossible to dodge; extremely powerful.
Airshot - Projectile - 20 Damage
Wind Element; this chip fires a weak blast of fast moving air at the opponent. Pushes obstacles in the direction of the shot.
Vulcan1 - Projectile - 10 Damage
Null Element; this chip fires off three shots each for 10 damage. This attack moves very fast.
Vulcan2 - Projectile - 10 Damage
Null Element; this chip fires off five shots each for 10 damage. This attack moves very fast.
Vulcan3 - Projectile - 10 Damage
Null Element; this chip fires off seven shots each for 10 damage. This attack moves very fast.
Shotgun - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a long barrel. It fires a shot that can hit an obstacle and hit behind it; extremely accuracte.
V-Gun - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a long barrel that splits into three smaller ones at the end. When fired, the two shots will hit diaganolly behind where the first one hit; extremely accurate.
Sidegun - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a long barrel. When fired, if it hits the target, the bullet blasts open and two more go right and left of the target; extremely accurate.
Crossgun - Projectile - 30 Damage
Null Element; this chip turn's your navi's arm into a "X" shaped flat barrel. It fires a shot out the center, and one out each end. These hit in an X-Shaped patter; extremely accuracte.
Pulsar 1- Projectile - 70 Damage
Null Elem; This chip shoots sound out of your navi's arm. It moves very fast, and if it hits an obstacle, it spreads around.
Pulsar 2- Projectile - 100 Damage
Null Elem; This chip shoots sound out of your navi's arm. It moves very fast, and if it hits an obstacle, it spreads around.
Pulsar 3- Projectile - 140 Damage
Null Elem; This chip shoots sound out of your navi's arm. It moves very fast, and if it hits an obstacle, it spreads around.
GunSol1 - Projectile - 30 Damage
Light Elem; This chip gives your navi the GunDelSol, and sends out a ray of light a few spaces ahead. As long as you continue to hold the chip and your enemy stays in range, they still take damage.
GunSol2 - Projectile - 40 Damage
Light Elem; This chip gives your navi the GunDelSol, and sends out a ray of light a few spaces ahead. As long as you continue to hold the chip and your enemy stays in range, they still take damage.
GunSol3 - Projectile - 50 Damage
Light Elem; This chip gives your navi the GunDelSol, and sends out a ray of light a few spaces ahead. As long as you continue to hold the chip and your enemy stays in range, they still take damage.
Spreader1 - Projectile - 30 Damage
Null Element; this chip turns your navi's arm into a large square gun with nine barrels. It fires off 1 shot, and if it hits the other eight are fired off as well. This all happens in a split second; extremely accuracte.
Spreader2 - Projectile - 50 Damage
Null Element; this chip turns your navi's arm into a large square gun with nine barrels. It fires off 1 shot, and if it hits the other eight are fired off as well. This all happens in a split second; extremely accuracte.
Spreader3 - Projectile - 70 Damage
Null Element; this chip turns your navi's arm into a large square gun with nine barrels. It fires off 1 shot, and if it hits the other eight are fired off as well. This all happens in a split second; extremely accuracte.
Heatshot - Projectile - 40 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it can hit behind that as well.
Heat-V - Projectile - 60 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it can hit diaganally behind it both ways, also.
Heatside - Projectile - 80 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it can hit to both sides of it as well.
Heat-X - Projectile - 100 Damage
Fire Element; this chip turns your navi's arm into a silver flamethrower that fires off a blast of fire. If it hits something, it explodes into all the corners from the enemy.
Bubbler - Projectile - 40 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it hits something, it can hit behind that as well.
Bubble-V - Projectile - 60 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it can hit diaganally behind it both ways, also.
Bubble Side - Projectile - 80 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it hits something, it can hit to both sides of it as well.
Bubble-X - Projectile - 100 Damage
Aqua Element; this chip turns your navi's arm into a blue sprout-tipped gun filled with water that fires off a bubble of water. If it hits something, in explodes in all corners of the target.
Trident - Projectile/Blade - 20 Damage
Aqua Element; your navi's arm turns into a bow and fires off three arrows. If your opponent is on Ocean or Ice panels, they are frozen.
Trident2 - Projectile/Blade - 25 Damage
Aqua Element; your navi's arm turns into a bow and fires off four arrows. If your opponent is on Ocean or Ice panels, they are frozen.
Trident3 - Projectile/Blade - 30 Damage
Aqua Element; your navi's arm turns into a bow and fires off five arrows. If your opponent is on Ocean or Ice panels, they are frozen.
SideBamboo1- Blade - 70 Damage
Wood Elem; A Kilby appears beside the opponent and quickly stabs with its rod.
SideBamboo2- Blade - 110 Damage
Wood Elem; A Kilby appears beside the opponent and quickly stabs with its rod.
SideBamboo3- Blade - 150 Damage
Wood Elem; A Kilby appears beside the opponent and quickly stabs with its rod.
Minibomb - Projectile - 50 Damage
Null Element; this chip places a small blue bomb in your navi's arm. The navi can throw it, but it moves very slow.
Lil' Bomb - Projectile - 50 Damage
Null Element; this chip places a small silver bomb in your navi's arm. The navi can throw it, and it is fast. Explodes to two sides of where it hits first.
CrossBomb - Projectile - 70 Damage
Null Element; this chip places a medium-sized blue bomb in your navi's arm. The navi can throw it, and it moves very fast. Explodes to the four diaganol sides as well as the initial hit point.
BigBomb - Projectile - 90 Damage
Null Element; this chip places a large red bomb in your navi's arm. The navi can throw it, but it moves semi-slow because of the weight. Larger navis will be able to throw it faster than smaller ones.
Sword - Blade - 80 Damage
Sword Element; this chip turns your navi's arm into a normal cybersword. It slashes straight ahead about two feet ahead; pretty fast and very accurate.
Widesword - Blade - 80 Damage
Sword Element; this chip turns your navi's arm into a wide-tipped cybersword. It slashes ahead two feet. with a horizontal range of 10 feet; pretty fast and very accuracte.
Longsword - Blade - 80 Damage
Sword Element; this chip turns your navi's arm into a long sword that can reach about six feet ahead; very fast and accurate, but small attack area.
Firesword - Blade - 150 Damage
Fire Element; this chip turns your navi's arm into a flaming Widesword. It has the same range as Widesword.
Aquasword - Blade - 150 Damage
Aqua Element; this chip turns your navi's arm into a water-empowered Widesword. It has the same range as Widesword.
Elecsword - Blade - 130 Damage
Elec Element; this chip turns your navi's arm into a Widesword made of electricity. It has the same range as Widesword.
Bamboo Sword - Blade - 140 Damage
Wood Element; this chip turns your navi's arm into a Widesword made of bamboo. It has the same range as Widesword.
Fireblade - Blade - 90 Damage
Fire Element; this chip turns your navi's arm into a flaming Longsword. It has the same range as Lonsword.
Aquablade - Blade - 90 Damage
Aqua Element; this chip turns your navi's arm into a water-empowered Longsword. It has the same range as Longsword.
Elecblade - Blade - 90 Damage
Elec Element; this chip turns your navi's arm into a Longsword made of electricity. It has the same range as Longsword.
Slasher - Blade - 200 Damage
Sword Element; If a navi or virus is close to you, they are automatically hit with this chip. It is too fast to see. You can continue holding the chip for continued use.
Air Sword - Blade - 100 Damage
Wind Element; this chip turns your navi's arm into a sword that can blow enemies and obstacles away from you. Has the same range as Widesword.
Break Sword - Blade - 100 Damage
Breaking Element; this chip turns your navi's arm into a sword that can pierce through guards, barriers, and auras. It also destroys them in the process. It has the same range as Widesword.
Healing Sword - Blade - 100 Damage
Healing Element; this chip turns your navi's arm into a sword that heals 50 HP when used. It has the same range as Widesword.
Null Sword - Blade - 100 Damage
Null Element; this chip turns your navi's arm into a sword that has no effect. It has the same range as Widesword.
Target Sword - Blade - 100 Damage
Cursor Element; this chip turns your navi's arm into a sword that hits an enemy no matter where he / she is.
Ground Sword - Blade - 100 Damage
Ground Element; this chip turns your navi's arm into a sword that hits the opponent through the ground. Can only be stopped by a chip such as Crackout or Panelshot.
Step Sword - Blade - 130 Damage
Sword Element; this chip turns your navi's arm into a Widesword. You then step forward very quickly and around any enemies/obstacles and slash the enemy, instantly returning to your spot.
Shockwave - Projectile - 60 Damage
Ground Element; this chip places a small pickaxe in your navi's arm. The navi then hits the ground to fire a slow shockwave.
Sonicwave - Projectile - 80 Damage
Ground Element; thie chip places a normal pickaxe in your navi's arm. The navi hits the ground to fire a fast shockwave.
Dynawave - Projectile - 100 Damage
Ground Element; this chip places a large pickaxe in your navi's arm. The navi hits the ground to fire an extremely fast shockwave.
Bigwave - Projectile - 130 Damage
Ground Element; this chip places a large sharp pickaxe in your navi's arm. The navi hits the ground to fire an extremely fast shockwave that cracks the ground it passes over.
Guts Punch - Melee - 60 Damage
Breaking Element; this chip turns your navi's hand into a large fist. You can punch with it at the opponent; pushes obstacles.
Guts Rocket - Melee / Projectile - 80 Damage
Breaking Element; this chip turns your navi's hand into a large fist. If you punch with it, it sends the fist moving at the opponent slowly; pushes obstacles.
Guts Impact - Melee - 100 Damage
Breaking Element; this chip turns your navi's hand into a larger fist. You can punch with it at the opponent; pushes obstacles.
Ice Punch - Melee - 90 Damage
Aqua Element; this chip turns your navi's hand into a large blue fist made of ice. You can punch with it and it pushes obstacles.
Bronze Fist - Melee - 80 Damage
Breaking Element; this chip turns your navi's hand into a large fist made of Bronze. You can punch with it and it pushes obstacles.
Silver Fist - Melee - 100 Damage
Breaking Element; this chip turns your navi's hand into a large fist made of Silver. You can punch with it and it pushes obstacles.
Gold Fist - Melee - 120 Damage
Breaking Element; this chip turns your navi's hand into a large fist made of Gold. You can punch with it and it pushes obstacles.
Hammer1 - Melee - 60 Damage
Break Element; Your navi raises a large hammer and smashes the enemy ahead. Not very accurate.
Hammer2 - Melee - 100 Damage
Break Element; Your navi raises a large hammer and smashes the enemy ahead. Not very accurate.
Hammer3 - Melee - 150 Damage
Break Element; Your navi raises a large hammer and smashes the enemy ahead. Not very accurate.
Dash Attack - Melee - 90 Damage
Wind Element; this chip lowers a Fishy virus with a handle strapped to it. You grab the handle, and go flying at the opponent. This attack moves pretty slow, and is stopped by obstacles.
Burner - Melee - 130 Damage
Fire Element; this chip sets your body on fire. You can burn your opponent for damage.
Condor - Melee - 180 Damage
Piercing Element; this chip lowers a yellow Fishy down with a strap and metal tip on it. It goes flying forward very fast at the opponent and pierces and destroys all obstacles and guards.